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A list of all the posts and pages found on the site. For you robots out there is an XML version available for digesting as well.

Pages

Posts

Future Blog Post

less than 1 minute read

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Blog Post number 4

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Blog Post number 3

less than 1 minute read

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Blog Post number 2

less than 1 minute read

Published:

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Blog Post number 1

less than 1 minute read

Published:

This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.

portfolio

publications

The synthia dataset: A large collection of synthetic images for semantic segmentation of urban scenes

Published in Computer Vision and Pattern Recognition, 2016

Vision-based semantic segmentation in urban scenarios is a key functionality for autonomous driving. Recent revolutionary results of deep convolutional neural networks (DCNNs) foreshadow the advent of reliable classifiers to perform such visual tasks. However, DCNNs require learning of many parameters from raw images; thus, having a sufficient amount of diverse images with class annotations is needed. These annotations are obtained via cumbersome, human labour which is particularly challenging for semantic segmentation since pixel-level annotations are required. In this paper, we propose to use a virtual world to automatically generate realistic synthetic images with pixel-level annotations. Then, we address the question of how useful such data can be for semantic segmentation – in particular, when using a DCNN paradigm. In order to answer this question we have generated a synthetic collection of diverse urban images, named SYNTHIA, with automatically generated class annotations. We use SYNTHIA in combination with publicly available real-world urban images with manually provided annotations. Then, we conduct experiments with DCNNs that show how the inclusion of SYNTHIA in the training stage significantly improves performance on the semantic segmentation task.

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The ‘something something’ video database for learning and evaluating visual common sense

Published in International Conference on Computer Vision, 2017

Neural networks trained on datasets such as ImageNet have led to major advances in visual object classification. One obstacle that prevents networks from reasoning more deeply about complex scenes and situations, and from integrating visual knowledge with natural language, like humans do, is their lack of common sense knowledge about the physical world. Videos, unlike still images, contain a wealth of detailed information about the physical world. However, most labelled video datasets represent high-level concepts rather than detailed physical aspects about actions and scenes. In this work, we describe our ongoing collection of the” something-something” database of video prediction tasks whose solutions require a common sense understanding of the depicted situation. The database currently contains more than 100,000 videos across 174 classes, which are defined as caption-templates. We also describe the challenges in crowd-sourcing this data at scale.

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The jester dataset: A large-scale video dataset of human gestures

Published in International Conference on Computer Vision Workshops, 2019

Gesture recognition and its application in human-computer interfaces have been growing increasingly popular in recent years. Although many gestures can be recognized from a single image frame, to build a responsive, accurate system, that can recognize complex gestures with subtle differences between them we need large-scale real-world video datasets. In this work, we introduce the largest collection of short clips of videos of humans performing gestures in front of the camera. The dataset has been collected with the help of over 1300 different actors in their unconstrained environments. Additionally, we present an on-going gesture recognition challenge based on our dataset and the current results. We also describe how a baseline achieving over 93% recognition accuracy can be obtained with a simple 3D convolutional neural network.

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Something-else: Compositional action recognition with spatial-temporal interaction networks

Published in Computer Vision and Pattern Recognition, 2020

Human action is naturally compositional: humans can easily recognize and perform actions with objects that are different from those used in training demonstrations. In this paper, we study the compositionality of action by looking into the dynamics of subject-object interactions. We propose a novel model which can explicitly reason about the geometric relations between constituent objects and an agent performing an action. To train our model, we collect dense object box annotations on the Something-Something dataset. We propose a novel compositional action recognition task where the training combinations of verbs and nouns do not overlap with the test set. The novel aspects of our model are applicable to activities with prominent object interaction dynamics and to objects which can be tracked using state-of-the-art approaches; for activities without clearly defined spatial object-agent interactions, we rely on baseline scene-level spatio-temporal representations. We show the effectiveness of our approach not only on the proposed compositional action recognition task but also in a few-shot compositional setting which requires the model to generalize across both object appearance and action category.

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Disentangling visual and written concepts in CLIP

Published in Computer Vision and Pattern Recognition, 2022

The CLIP network measures the similarity between natural text and images; in this work, we investigate the entanglement of the representation of word images and natural images in its image encoder. First, we find that the image encoder has an ability to match word images with natural images of scenes described by those words. This is consistent with previous research that suggests that the meaning and the spelling of a word might be entangled deep within the network. On the other hand, we also find that CLIP has a strong ability to match nonsense words, suggesting that processing of letters is separated from processing of their meaning. To explicitly determine whether the spelling capability of CLIP is separable, we devise a procedure for identifying representation subspaces that selectively isolate or eliminate spelling capabilities. We benchmark our methods against a range of retrieval tasks, and we also test them by measuring the appearance of text in CLIP-guided generated images. We find that our methods are able to cleanly separate spelling capabilities of CLIP from the visual processing of natural images.

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talks

teaching

Teaching experience 1

Undergraduate course, University 1, Department, 2014

This is a description of a teaching experience. You can use markdown like any other post.

Teaching experience 2

Workshop, University 1, Department, 2015

This is a description of a teaching experience. You can use markdown like any other post.